AI Insights · Timothy · April 2022
Top Miner Games in Ireland Q1 2022 Performance
Discover the performance trends of the top 5 miner games in Ireland during Q1 2022, with insights on downloads, revenue, and active users.
In Q1 2022, the top 5 miner games in Ireland showed varied performance across downloads, revenue, and active users. Here’s a detailed look at their trends:
Ground Digger! from HOMA GAMES saw a notable increase in weekly downloads early in the quarter, peaking at around 3.4K in the week of January 31. However, downloads gradually declined to approximately 673 by the end of March. The game’s weekly revenue saw a slight uptick in March, reaching a high of $7. Weekly active users mirrored the download trend, with a peak of 4.9K in early February, tapering off to about 1.4K by the end of the quarter.
Mine Rescue: Miner Tycoon Game by Carry1st experienced steady weekly revenue early in the quarter, with a peak of $52 in mid-January, before gradually declining to $9 by the end of March. Weekly downloads fluctuated, reaching a high of 852 in mid-January but dropping to around 446 by the end of the quarter. Active users followed a similar pattern, peaking at 1.6K in mid-January and ending the quarter at approximately 1.1K.
Stone Miner from ZPLAY (HK) TECHNOLOGY CO., LIMITED saw a peak in weekly revenue of $59 in mid-January, which then gradually declined to just $1 by the end of March. Downloads were highest at 805 in early January but dropped significantly to around 76 by the end of March. Active users also saw a decline from 1.7K in mid-January to about 355 by the end of the quarter.
Idle Miner Tycoon: Money Games by Kolibri Games GmbH had a consistent performance in terms of weekly revenue, peaking at $837 at the end of December and maintaining around $398 by the end of March. Weekly downloads remained relatively steady, averaging around 300-400 throughout the quarter. Active users showed a slight decline from 8.9K at the end of December to approximately 7.4K by the end of March.
Gold and Goblins: Idle Games by AppQuantum Publishing Ltd saw a significant spike in revenue in early January, reaching $2.7K, before stabilizing around $450 by the end of March. Downloads were relatively low, peaking at 655 at the end of December and settling around 152 by the end of March. Active users followed a downward trend from 3K at the end of December to about 1.5K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.